Uses of Interface
dev.zwazel.internal.message.MessageData
Packages that use MessageData
Package
Description
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Uses of MessageData in dev.zwazel.internal
Method parameters in dev.zwazel.internal with type arguments of type MessageDataModifier and TypeMethodDescriptiondefault List
<MessageContainer> PublicGameWorld.getIncomingMessages
(Class<? extends MessageData> messageDataType) Returns a copy of the current tick's incoming messages of a specific type. -
Uses of MessageData in dev.zwazel.internal.message
Constructors in dev.zwazel.internal.message with parameters of type MessageData -
Uses of MessageData in dev.zwazel.internal.message.data
Classes in dev.zwazel.internal.message.data that implement MessageDataModifier and TypeClassDescriptionfinal record
Message data for when a bot makes first contact with the server.final record
Represents the configuration of the game.final record
Represents the state of the game at a given tick.final record
Represents an error message from the server.final record
Message data for when a player dies.final record
Message data for when a player respawns.final record
A simple text message.final record
Start game configuration.final record
Message data for when a player successfully joins a lobby.final record
Represents the message data for when a team scores a point. -
Uses of MessageData in dev.zwazel.internal.message.data.flag
Classes in dev.zwazel.internal.message.data.flag that implement MessageDataModifier and TypeClassDescriptionfinal record
Represents the message data for when a flag is dropped.final record
Represents the message data for when a flag is picked up.final record
Represents the message data for when a flag is returned in the base. -
Uses of MessageData in dev.zwazel.internal.message.data.tank
Classes in dev.zwazel.internal.message.data.tank that implement MessageDataModifier and TypeClassDescriptionfinal record
Represents the data of a hit message.final record
Represents the data of a hit message.final record
final record
final record
final record