Record Class GotHit

java.lang.Object
java.lang.Record
dev.zwazel.internal.message.data.tank.GotHit
Record Components:
shooterEntity - The entity that shot the projectile
projectileEntity - The entity of the projectile that hit this client
hitSide - The side of this client that was hit
damageReceived - The amount of damage that was received
All Implemented Interfaces:
MessageData

public record GotHit(long shooterEntity, long projectileEntity, Side hitSide, float damageReceived) extends Record implements MessageData
Represents the data of a hit message. We receive this message when this client gets hit by a projectile.
  • Constructor Details

    • GotHit

      public GotHit(long shooterEntity, long projectileEntity, Side hitSide, float damageReceived)
      Creates an instance of a GotHit record class.
      Parameters:
      shooterEntity - the value for the shooterEntity record component
      projectileEntity - the value for the projectileEntity record component
      hitSide - the value for the hitSide record component
      damageReceived - the value for the damageReceived record component
  • Method Details

    • toString

      public final String toString()
      Returns a string representation of this record class. The representation contains the name of the class, followed by the name and value of each of the record components.
      Specified by:
      toString in class Record
      Returns:
      a string representation of this object
    • hashCode

      public final int hashCode()
      Returns a hash code value for this object. The value is derived from the hash code of each of the record components.
      Specified by:
      hashCode in class Record
      Returns:
      a hash code value for this object
    • equals

      public final boolean equals(Object o)
      Indicates whether some other object is "equal to" this one. The objects are equal if the other object is of the same class and if all the record components are equal. Reference components are compared with Objects::equals(Object,Object); primitive components are compared with the compare method from their corresponding wrapper classes.
      Specified by:
      equals in class Record
      Parameters:
      o - the object with which to compare
      Returns:
      true if this object is the same as the o argument; false otherwise.
    • shooterEntity

      public long shooterEntity()
      Returns the value of the shooterEntity record component.
      Returns:
      the value of the shooterEntity record component
    • projectileEntity

      public long projectileEntity()
      Returns the value of the projectileEntity record component.
      Returns:
      the value of the projectileEntity record component
    • hitSide

      public Side hitSide()
      Returns the value of the hitSide record component.
      Returns:
      the value of the hitSide record component
    • damageReceived

      public float damageReceived()
      Returns the value of the damageReceived record component.
      Returns:
      the value of the damageReceived record component