Uses of Record Class
dev.zwazel.internal.game.state.ClientState
Packages that use ClientState
Package
Description
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Uses of ClientState in dev.zwazel
Methods in dev.zwazel that return ClientStateMethods in dev.zwazel with parameters of type ClientState -
Uses of ClientState in dev.zwazel.internal
Methods in dev.zwazel.internal that return ClientStateModifier and TypeMethodDescriptiondefault ClientStatePublicGameWorld.getClientState(ConnectedClientConfig clientConfig) default ClientStatePublicGameWorld.getClientState(Long clientId) Get the state of a specific client.PublicGameWorld.getMyPredictedState()default ClientStatePublicGameWorld.getMyState()Get my current state.Methods in dev.zwazel.internal that return types with arguments of type ClientStateModifier and TypeMethodDescriptiondefault Optional<ClientState> PublicGameWorld.getClientState(String clientName) default List<ClientState> PublicGameWorld.getTeamClientStates(String teamName) Get the client states of all clients in a team (could include the client itself, if it is part of the team).default List<ClientState> PublicGameWorld.getTeamClientStates(String teamName, Long excludeClientId) Get the client states of all clients in a team, excluding a specific client.Methods in dev.zwazel.internal with parameters of type ClientStateModifier and TypeMethodDescriptiondefault Optional<ConnectedClientConfig> PublicGameWorld.getConnectedClientConfig(ClientState clientState) voidInternalGameWorld.updatePredictedState(ClientState newState) -
Uses of ClientState in dev.zwazel.internal.connection.client
Methods in dev.zwazel.internal.connection.client that return ClientState -
Uses of ClientState in dev.zwazel.internal.message.data
Methods in dev.zwazel.internal.message.data that return types with arguments of type ClientStateModifier and TypeMethodDescriptionGameState.clientStates()Returns the value of theclientStatesrecord component.