Uses of Record Class
dev.zwazel.internal.game.state.ClientState
Packages that use ClientState
Package
Description
-
Uses of ClientState in dev.zwazel
Methods in dev.zwazel that return ClientStateMethods in dev.zwazel with parameters of type ClientState -
Uses of ClientState in dev.zwazel.internal
Methods in dev.zwazel.internal that return ClientStateModifier and TypeMethodDescriptiondefault ClientState
PublicGameWorld.getClientState
(ConnectedClientConfig clientConfig) default ClientState
PublicGameWorld.getClientState
(Long clientId) Get the state of a specific client.PublicGameWorld.getMyPredictedState()
default ClientState
PublicGameWorld.getMyState()
Get my current state.Methods in dev.zwazel.internal that return types with arguments of type ClientStateModifier and TypeMethodDescriptiondefault Optional
<ClientState> PublicGameWorld.getClientState
(String clientName) default List
<ClientState> PublicGameWorld.getTeamClientStates
(String teamName) Get the client states of all clients in a team (could include the client itself, if it is part of the team).default List
<ClientState> PublicGameWorld.getTeamClientStates
(String teamName, Long excludeClientId) Get the client states of all clients in a team, excluding a specific client.Methods in dev.zwazel.internal with parameters of type ClientStateModifier and TypeMethodDescriptiondefault Optional
<ConnectedClientConfig> PublicGameWorld.getConnectedClientConfig
(ClientState clientState) void
InternalGameWorld.updatePredictedState
(ClientState newState) -
Uses of ClientState in dev.zwazel.internal.connection.client
Methods in dev.zwazel.internal.connection.client that return ClientState -
Uses of ClientState in dev.zwazel.internal.message.data
Methods in dev.zwazel.internal.message.data that return types with arguments of type ClientStateModifier and TypeMethodDescriptionGameState.clientStates()
Returns the value of theclientStates
record component.