Hierarchy For Package dev.zwazel.internal.game.state
Enum Class Hierarchy
- java.lang.Object
- java.lang.Enum<E> (implements java.lang.Comparable<T>, java.lang.constant.Constable, java.io.Serializable)
- dev.zwazel.internal.game.state.ClientState.PlayerState
- java.lang.Enum<E> (implements java.lang.Comparable<T>, java.lang.constant.Constable, java.io.Serializable)
Record Class Hierarchy
- java.lang.Object
- java.lang.Record
- dev.zwazel.internal.game.state.ClientState
- dev.zwazel.internal.game.state.FlagBaseState
- dev.zwazel.internal.game.state.FlagGameState
- dev.zwazel.internal.game.state.ProjectileState
- java.lang.Record