Interface InternalGameWorld
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Method SummaryModifier and TypeMethodDescriptiongetBot()booleanvoidpushIncomingMessage(MessageContainer message) voidsetGameConfig(GameConfig serverConfig) voidvoidstop()voidupdatePredictedState(ClientState newState) voidupdateState(GameState newState) 
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Method Details- 
stopvoid stop()
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isInternalDebugboolean isInternalDebug()
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setGameConfig
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getPublicGameWorldPublicGameWorld getPublicGameWorld()
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getConnectionManagerConnectionManager getConnectionManager()
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getBotBotInterface getBot()
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pushIncomingMessage
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updateState
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updatePredictedState
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getIncomingMessageQueueBlockingQueue<MessageContainer> getIncomingMessageQueue()
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getOutgoingMessageQueueBlockingQueue<MessageContainer> getOutgoingMessageQueue()
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startGamevoid startGame()
 
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