Uses of Interface
dev.zwazel.internal.InternalGameWorld
Packages that use InternalGameWorld
Package
Description
-
Uses of InternalGameWorld in dev.zwazel
Classes in dev.zwazel that implement InternalGameWorld -
Uses of InternalGameWorld in dev.zwazel.internal.connection
Methods in dev.zwazel.internal.connection with parameters of type InternalGameWorldModifier and TypeMethodDescriptionstatic ConnectionManager
ConnectionManager.getInstance
(InternalGameWorld world) -
Uses of InternalGameWorld in dev.zwazel.internal.message
Methods in dev.zwazel.internal.message with parameters of type InternalGameWorldModifier and TypeMethodDescriptionvoid
MessageContainer.applyBeforeSend
(InternalGameWorld internalWorld) Apply the message before sending it.default void
MessageData.applyBeforeSend
(InternalGameWorld world) Applies to the world before sendingvoid
MessageContainer.applyOnAddingToQueue
(InternalGameWorld internalWorld) Apply the message when added to the queue.default void
MessageData.applyOnAddingToQueue
(InternalGameWorld world) Applies to the world when added to the queuevoid
MessageContainer.applyOnReceive
(InternalGameWorld internalWorld) Apply the message on receive.default boolean
MessageData.applyOnReceive
(InternalGameWorld world) Applies to the world when received -
Uses of InternalGameWorld in dev.zwazel.internal.message.data
Methods in dev.zwazel.internal.message.data with parameters of type InternalGameWorldModifier and TypeMethodDescriptionboolean
GameConfig.applyOnReceive
(InternalGameWorld internalWorld) boolean
GameState.applyOnReceive
(InternalGameWorld internalWorld) boolean
MessageError.applyOnReceive
(InternalGameWorld internalWorld) Prints the error message to the console.boolean
StartGameConfig.applyOnReceive
(InternalGameWorld world) boolean
SuccessfullyJoinedLobby.applyOnReceive
(InternalGameWorld world) Apply the message data on receive. if the bot is configured to start the game, the game will start. -
Uses of InternalGameWorld in dev.zwazel.internal.message.data.tank
Methods in dev.zwazel.internal.message.data.tank with parameters of type InternalGameWorldModifier and TypeMethodDescriptionvoid
MoveTankCommand.applyOnAddingToQueue
(InternalGameWorld world) void
RotateTankBodyCommand.applyOnAddingToQueue
(InternalGameWorld world) void
RotateTankTurretCommand.applyOnAddingToQueue
(InternalGameWorld world) void
ShootCommand.applyOnAddingToQueue
(InternalGameWorld world)