Uses of Enum Class
dev.zwazel.internal.game.state.ClientState.PlayerState
Packages that use ClientState.PlayerState
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Uses of ClientState.PlayerState in dev.zwazel.internal.game.state
Subclasses with type arguments of type ClientState.PlayerState in dev.zwazel.internal.game.stateMethods in dev.zwazel.internal.game.state that return ClientState.PlayerStateModifier and TypeMethodDescriptionClientState.state()Returns the value of thestaterecord component.static ClientState.PlayerStateReturns the enum constant of this class with the specified name.static ClientState.PlayerState[]ClientState.PlayerState.values()Returns an array containing the constants of this enum class, in the order they are declared.Constructors in dev.zwazel.internal.game.state with parameters of type ClientState.PlayerStateModifierConstructorDescriptionClientState(long id, Transform transformBody, Transform transformTurret, ClientState.PlayerState state, long shootCooldown, float currentHealth) Creates an instance of aClientStaterecord class.