Uses of Class
dev.zwazel.internal.game.transform.Transform
Packages that use Transform
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Uses of Transform in dev.zwazel.internal.game.state
Methods in dev.zwazel.internal.game.state that return TransformModifier and TypeMethodDescriptionFlagBaseState.transform()Returns the value of thetransformrecord component.FlagGameState.transform()Returns the value of thetransformrecord component.ProjectileState.transform()Returns the value of thetransformrecord component.ClientState.transformBody()Returns the value of thetransformBodyrecord component.ClientState.transformTurret()Returns the value of thetransformTurretrecord component.Constructors in dev.zwazel.internal.game.state with parameters of type TransformModifierConstructorDescriptionClientState(long id, Transform transformBody, Transform transformTurret, ClientState.PlayerState state, long shootCooldown, float currentHealth) Creates an instance of aClientStaterecord class.FlagBaseState(long flagId, long flagBaseId, String team, Transform transform, Vec3 colliderSize, boolean flagInBase) Creates an instance of aFlagBaseStaterecord class.FlagGameState(long flagId, long flagBaseId, Vec3 colliderSize, String team, Transform transform, FlagState state) Creates an instance of aFlagGameStaterecord class.ProjectileState(Long projectileId, Long ownerId, Transform transform) Creates an instance of aProjectileStaterecord class. -
Uses of Transform in dev.zwazel.internal.game.transform
Methods in dev.zwazel.internal.game.transform that return TransformModifier and TypeMethodDescriptionstatic TransformTransform.combineTransforms(Transform parent, Transform child) Methods in dev.zwazel.internal.game.transform with parameters of type TransformModifier and TypeMethodDescriptionstatic TransformTransform.combineTransforms(Transform parent, Transform child)