Uses of Class
dev.zwazel.internal.game.transform.Transform
Packages that use Transform
-
Uses of Transform in dev.zwazel.internal.game.state
Methods in dev.zwazel.internal.game.state that return TransformModifier and TypeMethodDescriptionFlagBaseState.transform()
Returns the value of thetransform
record component.FlagGameState.transform()
Returns the value of thetransform
record component.ProjectileState.transform()
Returns the value of thetransform
record component.ClientState.transformBody()
Returns the value of thetransformBody
record component.ClientState.transformTurret()
Returns the value of thetransformTurret
record component.Constructors in dev.zwazel.internal.game.state with parameters of type TransformModifierConstructorDescriptionClientState
(long id, Transform transformBody, Transform transformTurret, ClientState.PlayerState state, long shootCooldown, float currentHealth) Creates an instance of aClientState
record class.FlagBaseState
(long flagId, long flagBaseId, String team, Transform transform, Vec3 colliderSize, boolean flagInBase) Creates an instance of aFlagBaseState
record class.FlagGameState
(long flagId, long flagBaseId, Vec3 colliderSize, String team, Transform transform, FlagState state) Creates an instance of aFlagGameState
record class.ProjectileState
(Long projectileId, Long ownerId, Transform transform) Creates an instance of aProjectileState
record class. -
Uses of Transform in dev.zwazel.internal.game.transform
Methods in dev.zwazel.internal.game.transform that return TransformModifier and TypeMethodDescriptionstatic Transform
Transform.combineTransforms
(Transform parent, Transform child) Methods in dev.zwazel.internal.game.transform with parameters of type TransformModifier and TypeMethodDescriptionstatic Transform
Transform.combineTransforms
(Transform parent, Transform child)