Uses of Record Class
dev.zwazel.internal.connection.client.ConnectedClientConfig
Packages that use ConnectedClientConfig
Package
Description
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Uses of ConnectedClientConfig in dev.zwazel.internal
Methods in dev.zwazel.internal that return types with arguments of type ConnectedClientConfigModifier and TypeMethodDescriptiondefault Optional<ConnectedClientConfig> PublicGameWorld.getConnectedClientConfig(ClientState clientState) default Optional<ConnectedClientConfig> PublicGameWorld.getConnectedClientConfig(Long clientId) default Optional<ConnectedClientConfig> PublicGameWorld.getConnectedClientConfig(String clientName) Methods in dev.zwazel.internal with parameters of type ConnectedClientConfigModifier and TypeMethodDescriptiondefault ClientStatePublicGameWorld.getClientState(ConnectedClientConfig clientConfig) -
Uses of ConnectedClientConfig in dev.zwazel.internal.game.state
Methods in dev.zwazel.internal.game.state that return ConnectedClientConfig -
Uses of ConnectedClientConfig in dev.zwazel.internal.message.data
Methods in dev.zwazel.internal.message.data that return ConnectedClientConfigModifier and TypeMethodDescriptionGameConfig.connectedClients()Returns the value of theconnectedClientsrecord component.GameConfig.getMyConfig()Methods in dev.zwazel.internal.message.data that return types with arguments of type ConnectedClientConfigModifier and TypeMethodDescriptionGameConfig.getClientConfig(long clientId) GameConfig.getClientConfig(String clientName) GameConfig.getTeamMembers(String teamName) Gets team members.GameConfig.getTeamMembers(String teamName, Long excludeClientId) Gets team members.Constructors in dev.zwazel.internal.message.data with parameters of type ConnectedClientConfigModifierConstructorDescriptionGameConfig(long tickRate, long clientId, MapDefinition mapDefinition, ConnectedClientConfig[] connectedClients, HashMap<String, TeamConfig> teamConfigs, HashMap<TankType, TankConfig> tankConfigs) Creates an instance of aGameConfigrecord class.