Uses of Record Class
dev.zwazel.internal.connection.client.ConnectedClientConfig
Packages that use ConnectedClientConfig
Package
Description
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Uses of ConnectedClientConfig in dev.zwazel.internal
Methods in dev.zwazel.internal that return types with arguments of type ConnectedClientConfigModifier and TypeMethodDescriptiondefault Optional
<ConnectedClientConfig> PublicGameWorld.getConnectedClientConfig
(ClientState clientState) default Optional
<ConnectedClientConfig> PublicGameWorld.getConnectedClientConfig
(Long clientId) default Optional
<ConnectedClientConfig> PublicGameWorld.getConnectedClientConfig
(String clientName) Methods in dev.zwazel.internal with parameters of type ConnectedClientConfigModifier and TypeMethodDescriptiondefault ClientState
PublicGameWorld.getClientState
(ConnectedClientConfig clientConfig) -
Uses of ConnectedClientConfig in dev.zwazel.internal.game.state
Methods in dev.zwazel.internal.game.state that return ConnectedClientConfig -
Uses of ConnectedClientConfig in dev.zwazel.internal.message.data
Methods in dev.zwazel.internal.message.data that return ConnectedClientConfigModifier and TypeMethodDescriptionGameConfig.connectedClients()
Returns the value of theconnectedClients
record component.GameConfig.getMyConfig()
Methods in dev.zwazel.internal.message.data that return types with arguments of type ConnectedClientConfigModifier and TypeMethodDescriptionGameConfig.getClientConfig
(long clientId) GameConfig.getClientConfig
(String clientName) GameConfig.getTeamMembers
(String teamName) Gets team members.GameConfig.getTeamMembers
(String teamName, Long excludeClientId) Gets team members.Constructors in dev.zwazel.internal.message.data with parameters of type ConnectedClientConfigModifierConstructorDescriptionGameConfig
(long tickRate, long clientId, MapDefinition mapDefinition, ConnectedClientConfig[] connectedClients, HashMap<String, TeamConfig> teamConfigs, HashMap<TankType, TankConfig> tankConfigs) Creates an instance of aGameConfig
record class.